Flat design emerged as a direct counter to skeuomorphism, the dominant UI paradigm of the 2000s. Microsoft fired the first shot with Metro (later Modern UI) in Windows Phone 7 in 2010, replacing glossy icons and faux-leather textures with solid color tiles and clean typography. The design language prioritized content over chrome.
Apple followed in 2013 when Jony Ive redesigned iOS 7, stripping away every texture, gradient, and shadow in one of the most dramatic visual overhauls in tech history. Overnight, the entire mobile industry went flat. Google joined with Material Design in 2014, though it cheated slightly by reintroducing elevation and shadow — a concession that pure flat design sometimes made interfaces harder to parse.
The backlash was real. Users struggled with clickability. Flat buttons looked like labels. Important controls disappeared into the layout. These problems led to "flat 2.0" — a pragmatic middle ground with subtle shadows and clearer affordances — but the original flat ethos remains the bedrock of modern interface design.